Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 159 days ago
2 / 15 / 4
K / D / A
30%
Kill participation
809.4
Damage / min
9,179g
318.2 gold / min
27
9 placed · 6 cleared
175
6.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChoFromChernobyl#EUNE
Cho'Gath · Top
3 / 5 / 4
35% KP
26,392
25.9% share
10,942g
214 CS · 7.4/m
CODEINE ADD1CT#EUNE
Kha'Zix · Jungle
7 / 9 / 4
55% KP
21,227
20.8% share
15,614g
174 CS · 6/m
apantsak#ΝΩΕ
Kalista · Mid
2 / 15 / 4
30% KP
23,350
22.9% share
9,179g
175 CS · 6.1/m
Ukrainiec2#KIBEL
Yunara · ADC
8 / 8 / 4
60% KP
22,142
21.7% share
15,536g
248 CS · 8.6/m
KochamKotkiGotki#ZBL
Lulu · Support
0 / 6 / 13
65% KP
8,710
8.6% share
8,077g
32 CS · 1.1/m
Red side
VictorySlodkiBadys#2137
Tahm Kench · Top
6 / 6 / 6
27.9% KP
21,989
19.8% share
10,984g
173 CS · 6/m
Razvanel#EUNE
Naafiri · Jungle
15 / 2 / 10
58.1% KP
30,464
27.4% share
16,678g
255 CS · 8.8/m
NlNJA#GODD
Syndra · Mid
17 / 2 / 7
55.8% KP
33,671
30.3% share
15,084g
234 CS · 8.1/m
futility#error
Vex · ADC
4 / 8 / 11
34.9% KP
18,414
16.6% share
13,727g
215 CS · 7.5/m
karložan#1111
Rakan · Support
1 / 2 / 18
44.2% KP
6,557
5.9% share
8,695g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
