Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 159 days ago
18 / 8 / 6
K / D / A
60%
Kill participation
1,588.9
Damage / min
18,422g
668.7 gold / min
21
9 placed · 2 cleared
251
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydusk till dawn#999
Akali · Top
5 / 8 / 4
22.5% KP
24,064
19.9% share
10,060g
154 CS · 5.6/m
johny biciz#B D P
Nunu & Willump · Jungle
5 / 8 / 24
72.5% KP
10,767
8.9% share
13,138g
172 CS · 6.2/m
apantsak#ΝΩΕ
Kalista · Mid
18 / 8 / 6
60% KP
43,774
36.2% share
18,422g
251 CS · 9.1/m
Muner#2402
Smolder · ADC
11 / 6 / 10
52.5% KP
29,728
24.6% share
15,183g
228 CS · 8.3/m
BaneofJudea#Judea
Thresh · Support
1 / 8 / 20
52.5% KP
12,466
10.3% share
8,195g
37 CS · 1.3/m
Red side
DefeatHAHA JOKER HAHA#DXG
Garen · Top
11 / 7 / 6
44.7% KP
27,781
25.4% share
12,975g
166 CS · 6/m
MΙD Scripts#EUNE
Sylas · Jungle
9 / 9 / 9
47.4% KP
25,203
23% share
11,938g
152 CS · 5.5/m
arrjay#EUNah
Lissandra · Mid
7 / 7 / 17
63.2% KP
22,086
20.2% share
12,172g
182 CS · 6.6/m
Papiii#VWCC
Vayne · ADC
6 / 7 / 9
39.5% KP
24,959
22.8% share
11,886g
203 CS · 7.4/m
Rooeki#EUNE
Seraphine · Support
5 / 10 / 8
34.2% KP
9,364
8.6% share
7,900g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
