Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 158 days ago
1 / 7 / 3
K / D / A
25%
Kill participation
476.1
Damage / min
8,102g
371.4 gold / min
8
4 placed · 0 cleared
201
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Ambessa · Top
5 / 5 / 4
56.3% KP
15,711
27.6% share
8,492g
132 CS · 6.1/m
hot furry gamer#Ava
Wukong · Jungle
6 / 6 / 3
56.3% KP
7,969
14% share
9,688g
131 CS · 6/m
apantsak#ΝΩΕ
Kalista · Mid
1 / 7 / 3
25% KP
10,388
18.3% share
8,102g
201 CS · 9.2/m
Scrooge#EUNE
Smolder · ADC
3 / 9 / 7
62.5% KP
10,503
18.5% share
8,886g
150 CS · 6.9/m
Azu#xxk
Seraphine · Support
1 / 8 / 9
62.5% KP
12,336
21.7% share
5,938g
34 CS · 1.6/m
Red side
Victoryzuko#nic
Teemo · Top
6 / 3 / 2
22.9% KP
19,625
23.4% share
10,997g
205 CS · 9.4/m
chocomochii#777
Graves · Jungle
4 / 2 / 6
28.6% KP
8,600
10.3% share
10,635g
206 CS · 9.4/m
mihos#1v9
Irelia · Mid
15 / 2 / 2
48.6% KP
29,080
34.7% share
15,807g
226 CS · 10.4/m
futility#error
Vex · ADC
7 / 4 / 13
57.1% KP
20,431
24.4% share
12,342g
182 CS · 8.3/m
Xylo Forbartz#H3RO
Nautilus · Support
3 / 5 / 14
48.6% KP
6,023
7.2% share
7,666g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
