Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 158 days ago
12 / 9 / 9
K / D / A
52.5%
Kill participation
956.4
Damage / min
18,716g
519.2 gold / min
32
8 placed · 9 cleared
307
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Ambessa · Top
5 / 6 / 11
42.1% KP
36,045
19.4% share
13,840g
260 CS · 7.2/m
chocomochii#777
Talon · Jungle
16 / 9 / 9
65.8% KP
48,465
26.1% share
18,749g
249 CS · 6.9/m
zgerypala#kret
Ahri · Mid
10 / 8 / 7
44.7% KP
46,702
25.1% share
16,120g
271 CS · 7.5/m
xerachu#pog
Xerath · ADC
5 / 4 / 17
57.9% KP
43,873
23.6% share
15,933g
280 CS · 7.8/m
zuko#nic
Blitzcrank · Support
2 / 13 / 17
50% KP
10,697
5.8% share
9,584g
21 CS · 0.6/m
Red side
VictoryItsAlex2#EUNE
Darius · Top
8 / 5 / 5
32.5% KP
27,423
20.1% share
17,026g
303 CS · 8.4/m
hot furry gamer#Ava
Wukong · Jungle
7 / 8 / 18
62.5% KP
21,571
15.8% share
15,849g
237 CS · 6.6/m
FRAME MOGGED#LOW
Nasus · Mid
7 / 8 / 11
45% KP
29,158
21.4% share
15,395g
264 CS · 7.3/m
apantsak#ΝΩΕ
Kalista · ADC
12 / 9 / 9
52.5% KP
34,480
25.3% share
18,716g
307 CS · 8.5/m
Hopeful Jordan#EUNE
Sona · Support
6 / 8 / 26
80% KP
23,504
17.3% share
13,432g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
