Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 158 days ago
1 / 12 / 7
K / D / A
53.3%
Kill participation
507
Damage / min
6,625g
296.2 gold / min
71
24 placed · 8 cleared
42
1.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUbojiti Hrčak#EUNE
Olaf · Top
3 / 11 / 1
26.7% KP
16,189
21.6% share
7,747g
145 CS · 6.5/m
Astro ShowMaker#71202
Graves · Jungle
2 / 9 / 3
33.3% KP
15,044
20.1% share
7,508g
129 CS · 5.8/m
Bynu#2307
Diana · Mid
1 / 11 / 5
40% KP
11,760
15.7% share
6,861g
121 CS · 5.4/m
Th3DeadSoul#EUNE
Samira · ADC
8 / 10 / 2
66.7% KP
20,654
27.5% share
10,218g
135 CS · 6/m
apantsak#ΝΩΕ
Amumu · Support
1 / 12 / 7
53.3% KP
11,341
15.1% share
6,625g
42 CS · 1.9/m
Red side
VictoryEuronotuss#KMSf
K'Sante · Top
7 / 3 / 9
30.8% KP
15,748
15.5% share
10,632g
178 CS · 8/m
Zopu#EUNE
Lillia · Jungle
14 / 1 / 19
63.5% KP
29,138
28.7% share
13,445g
194 CS · 8.7/m
tried to change#skvly
Zed · Mid
16 / 1 / 5
40.4% KP
25,419
25.1% share
13,032g
142 CS · 6.3/m
Serkoo#EUNE
Lucian · ADC
10 / 2 / 14
46.2% KP
21,966
21.7% share
12,159g
165 CS · 7.4/m
FlorWin#EUNE
Nami · Support
5 / 8 / 23
53.8% KP
9,085
9% share
8,379g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
