Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 157 days ago
8 / 2 / 3
K / D / A
32.4%
Kill participation
957.8
Damage / min
10,713g
463.8 gold / min
19
10 placed · 0 cleared
173
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
12 / 1 / 8
58.8% KP
33,780
32.1% share
15,455g
227 CS · 9.8/m
zzzzzz#2812
Bel'Veth · Jungle
6 / 3 / 2
23.5% KP
9,360
8.9% share
11,149g
175 CS · 7.6/m
apantsak#ΝΩΕ
Fizz · Mid
8 / 2 / 3
32.4% KP
22,125
21% share
10,713g
173 CS · 7.5/m
FlorWin#EUNE
Miss Fortune · ADC
5 / 13 / 8
38.2% KP
21,322
20.3% share
9,311g
104 CS · 4.5/m
KY5EK1#289
Senna · Support
3 / 9 / 16
55.9% KP
18,598
17.7% share
9,921g
37 CS · 1.6/m
Red side
Defeatgarson#NIKA5
Gnar · Top
1 / 8 / 3
14.3% KP
13,986
17.3% share
7,212g
157 CS · 6.8/m
16 γραμμες#11111
Jarvan IV · Jungle
3 / 5 / 9
42.9% KP
12,116
15% share
8,185g
145 CS · 6.3/m
Mandorix#2711
Zac · Mid
7 / 5 / 1
28.6% KP
15,601
19.3% share
9,524g
174 CS · 7.5/m
Mickey#1v9
Draven · ADC
16 / 8 / 5
75% KP
36,173
44.6% share
14,718g
188 CS · 8.1/m
JołkiPołki#SZMIG
Soraka · Support
1 / 8 / 20
75% KP
3,147
3.9% share
7,202g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
