Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 155 days ago
1 / 1 / 6
K / D / A
33.3%
Kill participation
597.5
Damage / min
10,859g
459.8 gold / min
12
4 placed · 1 cleared
237
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScarlet rot#EnD
Zaahen · Top
1 / 3 / 4
23.8% KP
14,132
18.8% share
8,813g
169 CS · 7.2/m
ur blind uncle#EUNE
Cho'Gath · Jungle
10 / 1 / 4
66.7% KP
20,502
27.3% share
12,405g
194 CS · 8.2/m
apantsak#ΝΩΕ
Kalista · Mid
1 / 1 / 6
33.3% KP
14,111
18.8% share
10,859g
237 CS · 10/m
DARKSOLDIER62#EUNE
Miss Fortune · ADC
4 / 2 / 4
38.1% KP
11,213
14.9% share
11,769g
197 CS · 8.3/m
RavenCzech#EUNE
Lux · Support
5 / 1 / 6
52.4% KP
15,145
20.2% share
8,081g
29 CS · 1.2/m
Red side
DefeatGecataKangal#3333
Aatrox · Top
5 / 2 / 1
75% KP
15,164
28% share
8,948g
169 CS · 7.2/m
cau ja jsem peet#hehe
Lee Sin · Jungle
0 / 6 / 3
37.5% KP
3,941
7.3% share
6,891g
128 CS · 5.4/m
Dran Swan#Prøxy
Ziggs · Mid
1 / 2 / 1
25% KP
17,348
32% share
8,535g
214 CS · 9.1/m
Gr Litt#777
Xayah · ADC
2 / 9 / 0
25% KP
12,092
22.3% share
7,680g
153 CS · 6.5/m
Cukiereczek#Pcake
Nami · Support
0 / 2 / 5
62.5% KP
5,658
10.4% share
5,496g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
