Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 155 days ago
8 / 2 / 3
K / D / A
30.6%
Kill participation
1,155.8
Damage / min
13,477g
595.4 gold / min
11
6 placed · 1 cleared
240
10.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrapollo#SNSW
Irelia · Top
0 / 13 / 1
9.1% KP
6,529
13.8% share
7,067g
165 CS · 7.3/m
Młody Sαy10#XOXO
Darius · Jungle
5 / 8 / 1
54.5% KP
11,092
23.4% share
8,366g
126 CS · 5.6/m
cicapoz#EUNE
Kassadin · Mid
3 / 5 / 2
45.5% KP
13,402
28.3% share
7,821g
127 CS · 5.6/m
ChicksDigElo#EUNE
Smolder · ADC
2 / 6 / 1
27.3% KP
8,999
19% share
8,452g
179 CS · 7.9/m
Before#KEKW
Karma · Support
1 / 4 / 9
90.9% KP
7,408
15.6% share
6,844g
40 CS · 1.8/m
Red side
VictoryMiss Fortune 007#EUNE
Gangplank · Top
12 / 2 / 5
47.2% KP
22,884
23% share
11,498g
180 CS · 8/m
ΜΠΡΙΚΙΑΣ#eune1
Hecarim · Jungle
6 / 4 / 11
47.2% KP
18,128
18.2% share
11,568g
186 CS · 8.2/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 2 / 3
30.6% KP
26,160
26.3% share
13,477g
240 CS · 10.6/m
Vatrena Ptica#2306
Jhin · ADC
7 / 1 / 6
36.1% KP
14,148
14.2% share
12,346g
206 CS · 9.1/m
SKT Kenii#EUNE
Xerath · Support
3 / 2 / 6
25% KP
18,212
18.3% share
8,512g
45 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
