Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 154 days ago
16 / 16 / 20
K / D / A
56.3%
Kill participation
1,316.1
Damage / min
21,329g
508 gold / min
23
6 placed · 6 cleared
271
6.5 CS / min
Objective control
4
Dragons
3
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRivenance#vardi
Akali · Top
17 / 8 / 13
46.9% KP
64,312
31.2% share
19,130g
263 CS · 6.3/m
Pan Wukong#1v9
Wukong · Jungle
21 / 8 / 21
65.6% KP
46,312
22.5% share
23,912g
289 CS · 6.9/m
apantsak#ΝΩΕ
Kalista · Mid
16 / 16 / 20
56.3% KP
55,255
26.8% share
21,329g
271 CS · 6.5/m
falcon enox#Ys0
Draven · ADC
7 / 18 / 11
28.1% KP
26,386
12.8% share
19,465g
296 CS · 7.1/m
Tapsi Nyuszi#HUN
Nami · Support
3 / 10 / 33
56.3% KP
13,545
6.6% share
13,412g
29 CS · 0.7/m
Red side
DefeatGib Ein Čik#ČIK
Malphite · Top
3 / 10 / 15
30% KP
32,665
13.3% share
13,085g
216 CS · 5.1/m
syxxe#qiqi
Elise · Jungle
11 / 14 / 11
36.7% KP
32,325
13.1% share
18,091g
260 CS · 6.2/m
parkour kitten#YOOO
Naafiri · Mid
28 / 17 / 8
60% KP
70,736
28.7% share
21,973g
221 CS · 5.3/m
WORLDENDER#8745
Ezreal · ADC
7 / 11 / 19
43.3% KP
50,296
20.4% share
20,913g
332 CS · 7.9/m
Void Professor#1995
Vel'Koz · Support
11 / 12 / 19
50% KP
60,378
24.5% share
18,423g
80 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
