Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 153 days ago
8 / 3 / 7
K / D / A
38.5%
Kill participation
984.4
Damage / min
13,879g
575.9 gold / min
12
6 placed · 2 cleared
216
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArticuno#9569
Mordekaiser · Top
7 / 8 / 10
43.6% KP
15,247
16.2% share
10,626g
147 CS · 6.1/m
Couk1#9501
Graves · Jungle
12 / 2 / 10
56.4% KP
23,108
24.6% share
14,858g
217 CS · 9/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 3 / 7
38.5% KP
23,725
25.2% share
13,879g
216 CS · 9/m
totally spies#lux
Lux · ADC
6 / 8 / 10
41% KP
17,802
18.9% share
10,234g
138 CS · 5.7/m
Roćk boy123#ROCK
Tahm Kench · Support
6 / 5 / 14
51.3% KP
14,230
15.1% share
9,640g
41 CS · 1.7/m
Red side
DefeatCold as Ice#2222
Olaf · Top
11 / 9 / 1
46.2% KP
22,494
25.3% share
14,966g
187 CS · 7.8/m
AERØDETACHED#KR17
Draven · Jungle
6 / 11 / 4
38.5% KP
23,591
26.6% share
10,897g
143 CS · 5.9/m
Sophie#Tae
Karma · Mid
1 / 7 / 7
30.8% KP
7,457
8.4% share
6,862g
102 CS · 4.2/m
Yolotelis#EOUNE
Ashe · ADC
7 / 9 / 8
57.7% KP
28,598
32.2% share
12,452g
168 CS · 7/m
Kallio#KEVIN
Milio · Support
1 / 3 / 17
69.2% KP
6,628
7.5% share
7,644g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
