Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 150 days ago
15 / 5 / 4
K / D / A
65.5%
Kill participation
1,632.7
Damage / min
13,967g
703 gold / min
13
6 placed · 1 cleared
191
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatekv#EUNE
Nasus · Top
2 / 10 / 1
16.7% KP
8,057
17.9% share
5,705g
102 CS · 5.1/m
M1tk9#EUNE
Jarvan IV · Jungle
6 / 6 / 8
77.8% KP
11,131
24.7% share
9,341g
131 CS · 6.6/m
koki#125
Vladimir · Mid
4 / 6 / 8
66.7% KP
11,729
26% share
7,660g
110 CS · 5.5/m
Bill Klacks 1#sef
Ashe · ADC
2 / 4 / 3
27.8% KP
6,734
14.9% share
8,064g
180 CS · 9.1/m
123AcA321#EUNE
Pantheon · Support
4 / 3 / 5
50% KP
7,474
16.6% share
6,109g
22 CS · 1.1/m
Red side
VictoryCold as Ice#2222
Mordekaiser · Top
6 / 5 / 4
34.5% KP
18,327
23.7% share
8,853g
156 CS · 7.9/m
pspspspspsmeow#meow
Graves · Jungle
2 / 4 / 10
41.4% KP
8,023
10.4% share
7,924g
109 CS · 5.5/m
apantsak#ΝΩΕ
Kalista · Mid
15 / 5 / 4
65.5% KP
32,436
42% share
13,967g
191 CS · 9.6/m
Yolotelis#EOUNE
Zeri · ADC
5 / 2 / 4
31% KP
15,481
20% share
10,199g
198 CS · 10/m
Kallio#KEVIN
Yuumi · Support
1 / 2 / 9
34.5% KP
2,977
3.9% share
6,017g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
