Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 148 days ago
7 / 7 / 10
K / D / A
39.5%
Kill participation
1,097.1
Damage / min
15,871g
467.3 gold / min
34
9 placed · 6 cleared
257
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohOneY#EUNE
Sion · Top
0 / 5 / 9
23.1% KP
21,640
15.8% share
13,216g
303 CS · 8.9/m
post nut clarity#agony
Master Yi · Jungle
15 / 12 / 6
53.8% KP
38,557
28.2% share
17,075g
200 CS · 5.9/m
Bojler#BOT
Cassiopeia · Mid
12 / 5 / 10
56.4% KP
28,967
21.2% share
14,720g
221 CS · 6.5/m
Nowi#Zoo
Jinx · ADC
8 / 11 / 16
61.5% KP
38,297
28% share
17,049g
242 CS · 7.1/m
ANCI#BUNNY
Lulu · Support
4 / 10 / 21
64.1% KP
9,387
6.9% share
11,129g
25 CS · 0.7/m
Red side
Victoryenvious#vvv
Gwen · Top
2 / 3 / 9
25.6% KP
32,345
18.8% share
13,628g
287 CS · 8.4/m
OnlyBaraa#Evil
Warwick · Jungle
11 / 9 / 10
48.8% KP
28,420
16.5% share
16,551g
210 CS · 6.2/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 7 / 10
39.5% KP
37,264
21.7% share
15,871g
257 CS · 7.6/m
Yolotelis#EOUNE
Caitlyn · ADC
19 / 11 / 9
65.1% KP
62,128
36.2% share
23,167g
257 CS · 7.6/m
AjnsztajnA06#EUNE
Poppy · Support
4 / 9 / 18
51.2% KP
11,604
6.8% share
11,595g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
