Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 140 days ago
8 / 14 / 12
K / D / A
46.5%
Kill participation
1,040.3
Damage / min
18,892g
545.7 gold / min
27
9 placed · 5 cleared
263
7.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΜΘΚΘΚΘ#EUNE
K'Sante · Top
11 / 9 / 9
46.5% KP
47,791
26.4% share
15,147g
245 CS · 7.1/m
VaggelisAU79#EUNE
Nocturne · Jungle
14 / 7 / 13
62.8% KP
40,065
22.1% share
19,208g
299 CS · 8.6/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 14 / 12
46.5% KP
36,013
19.9% share
18,892g
263 CS · 7.6/m
big ego#ionXD
Cassiopeia · ADC
7 / 11 / 7
32.6% KP
36,337
20% share
14,712g
231 CS · 6.7/m
WhipMeGrannie#EUNE
Morgana · Support
3 / 9 / 23
60.5% KP
21,126
11.7% share
11,317g
21 CS · 0.6/m
Red side
DefeatDMGabriel#cox
Zaahen · Top
4 / 11 / 11
30% KP
20,955
14% share
11,154g
171 CS · 4.9/m
c c#333
Rengar · Jungle
12 / 9 / 12
48% KP
28,563
19.1% share
19,297g
245 CS · 7.1/m
MΙD Scripts#EUNE
Kassadin · Mid
12 / 6 / 18
60% KP
42,011
28.2% share
16,992g
230 CS · 6.6/m
〆Gaudix〆#BOSS
Nilah · ADC
17 / 10 / 12
58% KP
29,254
19.6% share
19,732g
195 CS · 5.6/m
07 03 2000#000
Senna · Support
5 / 7 / 28
66% KP
28,409
19% share
13,010g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
