Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 140 days ago
8 / 11 / 4
K / D / A
66.7%
Kill participation
1,253.9
Damage / min
15,335g
508.9 gold / min
24
10 placed · 1 cleared
245
8.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapantsak#ΝΩΕ
Kalista · Top
8 / 11 / 4
66.7% KP
37,785
32.1% share
15,335g
245 CS · 8.1/m
YESSSSSSSSSSSSSS#123
Sylas · Jungle
3 / 8 / 7
55.6% KP
23,203
19.7% share
11,229g
196 CS · 6.5/m
Čepovi#8690
Yone · Mid
1 / 4 / 4
27.8% KP
13,619
11.6% share
10,494g
239 CS · 7.9/m
The Jokarito#0000
Brand · ADC
5 / 5 / 5
55.6% KP
31,161
26.4% share
11,697g
201 CS · 6.7/m
kxcper#cwl
Swain · Support
1 / 7 / 9
55.6% KP
12,048
10.2% share
8,470g
39 CS · 1.3/m
Red side
VictoryCALLCORKI AT 3AM#EUNE
Renekton · Top
7 / 5 / 8
42.9% KP
18,715
16.5% share
12,584g
218 CS · 7.2/m
AlwaysJGdiffeve#EUNE
Lillia · Jungle
6 / 0 / 14
57.1% KP
29,296
25.8% share
13,559g
235 CS · 7.8/m
Skoulikhs#skoul
Pantheon · Mid
11 / 3 / 13
68.6% KP
31,459
27.8% share
13,302g
196 CS · 6.5/m
Iulianw#ана
Nilah · ADC
8 / 4 / 8
45.7% KP
24,227
21.4% share
15,819g
248 CS · 8.2/m
OptiMusPrime#Galio
Alistar · Support
3 / 6 / 21
68.6% KP
9,661
8.5% share
8,998g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
