Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 140 days ago
10 / 7 / 7
K / D / A
48.6%
Kill participation
1,001.1
Damage / min
13,907g
538.7 gold / min
26
7 placed · 1 cleared
214
8.3 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryapantsak#ΝΩΕ
Kalista · Top
10 / 7 / 7
48.6% KP
25,846
31% share
13,907g
214 CS · 8.3/m
AERØDETACHED#KR17
Jarvan IV · Jungle
6 / 6 / 22
80% KP
17,325
20.8% share
12,716g
165 CS · 6.4/m
kitty with bpd#xωx
Seraphine · Mid
1 / 6 / 9
28.6% KP
4,338
5.2% share
8,034g
131 CS · 5.1/m
Yolotelis#EOUNE
Lucian · ADC
16 / 5 / 6
62.9% KP
29,762
35.7% share
16,440g
234 CS · 9.1/m
Kallio#KEVIN
Nami · Support
2 / 2 / 24
74.3% KP
6,004
7.2% share
8,753g
27 CS · 1/m
Red side
DefeatB Λ N C I O#PRIME
Ambessa · Top
7 / 9 / 2
34.6% KP
16,789
24.8% share
10,122g
161 CS · 6.2/m
M O Λ I#meow
Viego · Jungle
12 / 7 / 6
69.2% KP
15,837
23.4% share
12,642g
154 CS · 6/m
Buchcik#EUNE
Lux · Mid
3 / 3 / 7
38.5% KP
20,916
30.8% share
9,769g
176 CS · 6.8/m
mvti#EŁNE
Caitlyn · ADC
4 / 8 / 5
34.6% KP
11,360
16.8% share
10,028g
152 CS · 5.9/m
I LikeYourSmile#EUNE
Rakan · Support
0 / 8 / 7
26.9% KP
2,917
4.3% share
6,173g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
