Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 139 days ago
8 / 7 / 2
K / D / A
55.6%
Kill participation
1,121.8
Damage / min
15,980g
624.2 gold / min
11
4 placed · 3 cleared
252
9.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStereo Love#2022
Mordekaiser · Top
3 / 4 / 2
26.3% KP
12,262
21% share
10,253g
210 CS · 8.2/m
szolim#meow
Viego · Jungle
4 / 2 / 5
47.4% KP
10,593
18.1% share
11,064g
190 CS · 7.4/m
Rank1 COJOVALI#drg44
Fizz · Mid
4 / 5 / 4
42.1% KP
11,228
19.2% share
8,176g
129 CS · 5/m
wojanek JD#1029
Tristana · ADC
5 / 5 / 1
31.6% KP
16,663
28.5% share
12,320g
238 CS · 9.3/m
BTW PepeDziobako#EUNE
Lulu · Support
3 / 2 / 5
42.1% KP
7,691
13.2% share
7,501g
33 CS · 1.3/m
Red side
Victory17411471471#174
Riven · Top
2 / 5 / 3
27.8% KP
12,038
17.9% share
10,681g
223 CS · 8.7/m
0O0pesto0O0#EUNE
Zac · Jungle
3 / 1 / 6
50% KP
6,820
10.1% share
11,097g
216 CS · 8.4/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 7 / 2
55.6% KP
28,718
42.6% share
15,980g
252 CS · 9.8/m
jfksdkfsdf#gawrr
Yunara · ADC
3 / 4 / 3
33.3% KP
12,813
19% share
10,996g
197 CS · 7.7/m
Mave#00088
Bard · Support
2 / 2 / 6
44.4% KP
6,999
10.4% share
7,866g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
