Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 133 days ago
10 / 11 / 7
K / D / A
45.9%
Kill participation
1,343.8
Damage / min
15,228g
493.9 gold / min
11
6 placed · 0 cleared
253
8.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfilip88sesak#EUNE
Nasus · Top
6 / 5 / 9
34.9% KP
25,126
17.6% share
14,201g
249 CS · 8.1/m
Endless Devotion#QUEEN
Viego · Jungle
11 / 8 / 14
58.1% KP
32,857
23% share
16,064g
190 CS · 6.2/m
hypergamy#rope
Yone · Mid
15 / 8 / 14
67.4% KP
53,496
37.4% share
15,834g
224 CS · 7.3/m
Rïven Sωørd#Nωørd
Riven · ADC
3 / 9 / 3
14% KP
9,449
6.6% share
12,057g
192 CS · 6.2/m
Dr Zoky #EUNE
Lissandra · Support
8 / 7 / 13
48.8% KP
22,110
15.5% share
12,528g
88 CS · 2.9/m
Red side
VictoryJohanLiebert#torun
Gragas · Top
2 / 8 / 14
43.2% KP
26,727
17.8% share
9,974g
173 CS · 5.6/m
zzzzzz#2812
Bel'Veth · Jungle
13 / 7 / 11
64.9% KP
28,457
19% share
18,498g
232 CS · 7.5/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 11 / 7
45.9% KP
41,434
27.7% share
15,228g
253 CS · 8.2/m
MrPensiq#1550
Kai'Sa · ADC
7 / 8 / 13
54.1% KP
30,809
20.6% share
17,298g
247 CS · 8/m
DENJEYQS#DNJQS
Nidalee · Support
5 / 9 / 19
64.9% KP
22,390
14.9% share
11,877g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
