Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 131 days ago
7 / 13 / 10
K / D / A
60.7%
Kill participation
1,044.9
Damage / min
16,433g
451.5 gold / min
35
13 placed · 3 cleared
268
7.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMrdzoMental#6767
Malphite · Top
0 / 6 / 13
46.4% KP
20,082
14.3% share
11,753g
241 CS · 6.6/m
YESSSSSSSSSSSSSS#123
Sylas · Jungle
11 / 5 / 11
78.6% KP
39,972
28.5% share
18,394g
302 CS · 8.3/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 13 / 10
60.7% KP
38,036
27.1% share
16,433g
268 CS · 7.4/m
Langoš z moravy#12121
Tristana · ADC
7 / 7 / 4
39.3% KP
28,692
20.5% share
18,260g
328 CS · 9/m
CaffeineAddict#Grind
Pyke · Support
3 / 9 / 5
28.6% KP
13,365
9.5% share
9,974g
37 CS · 1/m
Red side
VictoryJinSouI#EUNE
Mordekaiser · Top
6 / 7 / 11
42.5% KP
29,767
21.1% share
14,899g
225 CS · 6.2/m
Čepovi#8690
Jax · Jungle
12 / 7 / 8
50% KP
31,607
22.4% share
17,931g
234 CS · 6.4/m
accent v12#313
Qiyana · Mid
13 / 3 / 13
65% KP
37,229
26.4% share
15,819g
248 CS · 6.8/m
Høÿhî#Hoyhi
Ezreal · ADC
7 / 4 / 17
60% KP
32,063
22.8% share
17,044g
289 CS · 7.9/m
GOONLORD#666
Alistar · Support
2 / 7 / 26
70% KP
10,217
7.3% share
10,729g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
