Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 131 days ago
7 / 8 / 6
K / D / A
48.1%
Kill participation
1,262.2
Damage / min
13,512g
461.9 gold / min
15
7 placed · 1 cleared
241
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMuskiin#Meow
Mordekaiser · Top
4 / 10 / 3
25.9% KP
26,038
18.7% share
8,878g
148 CS · 5.1/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
9 / 5 / 7
59.3% KP
44,327
31.9% share
15,444g
197 CS · 6.7/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 8 / 6
48.1% KP
36,918
26.6% share
13,512g
241 CS · 8.2/m
T I S U#1v9
Nilah · ADC
6 / 11 / 3
33.3% KP
19,527
14.1% share
12,791g
228 CS · 7.8/m
the chosen one#ekko
Thresh · Support
1 / 9 / 17
66.7% KP
12,166
8.8% share
8,301g
24 CS · 0.8/m
Red side
VictoryCatholicPriest#Holy
Tahm Kench · Top
11 / 4 / 9
46.5% KP
30,975
23.1% share
12,826g
167 CS · 5.7/m
Dave3385#EUNE
Kayn · Jungle
2 / 7 / 13
34.9% KP
16,247
12.1% share
11,015g
182 CS · 6.2/m
Aragorn 101#EUNE
Xerath · Mid
14 / 1 / 6
46.5% KP
38,139
28.5% share
15,786g
245 CS · 8.4/m
AstroGapped#lvcky
Draven · ADC
12 / 8 / 12
55.8% KP
30,287
22.6% share
18,213g
224 CS · 7.7/m
불 속으로 몸을 던져라#인종차별
Bard · Support
4 / 7 / 21
58.1% KP
18,220
13.6% share
10,239g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
