Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 130 days ago
9 / 4 / 2
K / D / A
57.9%
Kill participation
851.1
Damage / min
16,419g
580.5 gold / min
22
8 placed · 6 cleared
288
10.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnjoyTheMeta#EUW
Garen · Top
1 / 8 / 2
15.8% KP
14,375
18.1% share
8,951g
185 CS · 6.5/m
litonex#1234
Briar · Jungle
3 / 8 / 2
26.3% KP
14,532
18.3% share
10,572g
199 CS · 7/m
Bandziorek2#EUNE
Aurora · Mid
5 / 6 / 0
26.3% KP
17,379
21.8% share
10,990g
198 CS · 7/m
apantsak#ΝΩΕ
Kalista · ADC
9 / 4 / 2
57.9% KP
24,073
30.3% share
16,419g
288 CS · 10.2/m
undistuped3#777
Pyke · Support
1 / 7 / 9
52.6% KP
9,211
11.6% share
9,460g
27 CS · 1/m
Red side
Victoryfilip88sesak#EUNE
Nasus · Top
7 / 4 / 7
42.4% KP
21,962
24.2% share
13,129g
231 CS · 8.2/m
alexx#1v9
Master Yi · Jungle
7 / 5 / 8
45.5% KP
17,789
19.6% share
13,644g
202 CS · 7.1/m
OogaBoogaSniffin#EUNE
Ahri · Mid
13 / 2 / 8
63.6% KP
28,459
31.4% share
14,816g
240 CS · 8.5/m
T1Prõdigy#love
Sivir · ADC
6 / 5 / 9
45.5% KP
19,434
21.4% share
14,163g
229 CS · 8.1/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 3 / 18
54.5% KP
3,063
3.4% share
7,910g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
