Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 130 days ago
11 / 11 / 5
K / D / A
50%
Kill participation
860.5
Damage / min
14,689g
466.8 gold / min
19
9 placed · 3 cleared
243
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapantsak#ΝΩΕ
Kalista · Top
11 / 11 / 5
50% KP
27,078
22.2% share
14,689g
243 CS · 7.7/m
Psilocybin#2123
Skarner · Jungle
8 / 5 / 11
59.4% KP
25,119
20.6% share
13,947g
188 CS · 6/m
Walking Dragon#EUNE
Azir · Mid
7 / 6 / 9
50% KP
29,062
23.8% share
16,429g
289 CS · 9.2/m
KierujęBronzy#EUNE
Brand · ADC
5 / 11 / 6
34.4% KP
30,337
24.8% share
10,956g
161 CS · 5.1/m
Moon#Blau
Sylas · Support
1 / 10 / 12
40.6% KP
10,513
8.6% share
7,899g
18 CS · 0.6/m
Red side
VictoryYolotelis#EOUNE
Vayne · Top
17 / 9 / 5
51.2% KP
42,517
31.9% share
17,394g
253 CS · 8/m
SommerLiebe#EUNE
Taliyah · Jungle
10 / 5 / 11
48.8% KP
29,026
21.8% share
16,492g
294 CS · 9.3/m
swaggiee#jump
Twisted Fate · Mid
9 / 8 / 13
51.2% KP
25,883
19.4% share
14,114g
178 CS · 5.7/m
Leonix89#EUNE
Swain · ADC
6 / 4 / 15
48.8% KP
23,651
17.7% share
14,223g
220 CS · 7/m
Fabiano#3644
Nautilus · Support
1 / 7 / 21
51.2% KP
12,195
9.2% share
9,810g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
