Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 130 days ago
7 / 12 / 6
K / D / A
44.8%
Kill participation
1,247.9
Damage / min
14,823g
437.9 gold / min
23
9 placed · 4 cleared
258
7.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOliś#EUΝE
Gragas · Top
13 / 5 / 9
46.8% KP
41,111
27.4% share
16,657g
273 CS · 8.1/m
IT IS HUNTING US#EUNE
Camille · Jungle
9 / 6 / 10
40.4% KP
22,163
14.8% share
15,935g
222 CS · 6.6/m
Another Day#000
Yone · Mid
15 / 4 / 11
55.3% KP
49,662
33.1% share
18,398g
313 CS · 9.2/m
ImTheChosen3rd#THIRD
Senna · ADC
6 / 6 / 21
57.4% KP
25,906
17.3% share
16,226g
217 CS · 6.4/m
Muryôkûsho#1v9
Janna · Support
4 / 9 / 24
59.6% KP
11,029
7.4% share
10,819g
27 CS · 0.8/m
Red side
Defeatkacmin99#EUNE
Teemo · Top
2 / 10 / 8
34.5% KP
30,919
20.8% share
13,090g
237 CS · 7/m
Stritzzz#TWTV
Talon · Jungle
10 / 8 / 9
65.5% KP
29,669
20% share
15,172g
235 CS · 6.9/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 12 / 6
44.8% KP
42,240
28.5% share
14,823g
258 CS · 7.6/m
Dattu#Rank1
Tristana · ADC
10 / 10 / 5
51.7% KP
39,049
26.3% share
19,436g
306 CS · 9/m
Shinra Tenseii#Paiin
Renata Glasc · Support
0 / 7 / 17
58.6% KP
6,423
4.3% share
9,483g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
