Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 129 days ago
8 / 7 / 8
K / D / A
41%
Kill participation
1,262.6
Damage / min
12,793g
542.5 gold / min
7
4 placed · 1 cleared
216
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
14 / 2 / 3
43.6% KP
33,264
31.9% share
12,985g
202 CS · 8.6/m
CannotZΞDEnough#EUNE
Viego · Jungle
8 / 4 / 5
33.3% KP
8,618
8.3% share
12,195g
183 CS · 7.8/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 7 / 8
41% KP
29,777
28.5% share
12,793g
216 CS · 9.2/m
Złoomek#EPD
Vayne · ADC
7 / 7 / 7
35.9% KP
23,472
22.5% share
11,359g
144 CS · 6.1/m
Mr Leona#EUN
Nautilus · Support
2 / 3 / 10
30.8% KP
9,236
8.8% share
7,665g
29 CS · 1.2/m
Red side
DefeatJon Jones#PEEV
Illaoi · Top
1 / 9 / 3
17.4% KP
8,102
15.6% share
8,320g
173 CS · 7.3/m
sporos2009#0078
Elise · Jungle
14 / 4 / 4
78.3% KP
19,368
37.2% share
13,238g
152 CS · 6.4/m
Evanescence#ANGEL
Xin Zhao · Mid
4 / 11 / 6
43.5% KP
13,745
26.4% share
7,569g
108 CS · 4.6/m
Just DreAmeRS#EUNE
Kai'Sa · ADC
2 / 9 / 6
34.8% KP
5,921
11.4% share
8,684g
153 CS · 6.5/m
Bustar666#EUNE
Blitzcrank · Support
2 / 6 / 11
56.5% KP
4,936
9.5% share
6,811g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
