Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 129 days ago
8 / 9 / 3
K / D / A
44%
Kill participation
694.8
Damage / min
16,077g
502.9 gold / min
29
9 placed · 4 cleared
273
8.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaiXCRO#EUNE
Tryndamere · Top
3 / 9 / 4
28% KP
23,766
18.1% share
12,817g
241 CS · 7.5/m
AKA#TF2
Zed · Jungle
8 / 10 / 5
52% KP
40,365
30.7% share
19,046g
300 CS · 9.4/m
Hellforu#EUNE
Viktor · Mid
3 / 7 / 7
40% KP
33,258
25.3% share
11,761g
230 CS · 7.2/m
apantsak#ΝΩΕ
Kalista · ADC
8 / 9 / 3
44% KP
22,209
16.9% share
16,077g
273 CS · 8.5/m
Leon#6387
Nautilus · Support
3 / 5 / 11
56% KP
11,866
9% share
9,189g
21 CS · 0.7/m
Red side
VictoryGiovanniRengarS9#Honor
Azir · Top
5 / 5 / 11
41% KP
37,779
27.3% share
14,359g
258 CS · 8.1/m
Nureto#NUR
Wukong · Jungle
12 / 4 / 9
53.8% KP
30,459
22% share
17,438g
237 CS · 7.4/m
Anti#fate
Akali · Mid
15 / 3 / 3
46.2% KP
35,555
25.7% share
16,095g
210 CS · 6.6/m
nao jinguji#flow
Draven · ADC
4 / 8 / 8
30.8% KP
22,853
16.5% share
14,728g
260 CS · 8.1/m
Tombolo#EUNE
Seraphine · Support
3 / 5 / 16
48.7% KP
11,518
8.3% share
10,925g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
