Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 129 days ago
3 / 10 / 5
K / D / A
29.6%
Kill participation
1,013.5
Damage / min
13,579g
392.8 gold / min
25
7 placed · 7 cleared
254
7.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG Lightning11#EUNE
Singed · Top
3 / 7 / 13
42.1% KP
12,582
10.7% share
12,382g
226 CS · 6.5/m
petrzalsky princ#zeen
Kayn · Jungle
18 / 1 / 9
71.1% KP
45,052
38.3% share
20,400g
262 CS · 7.6/m
Szymon Gruszka#PEAR
Gragas · Mid
10 / 2 / 9
50% KP
33,280
28.3% share
15,926g
246 CS · 7.1/m
17411471471#174
Riven · ADC
7 / 8 / 5
31.6% KP
12,564
10.7% share
14,998g
218 CS · 6.3/m
Ryuk#grimm
Zac · Support
0 / 9 / 25
65.8% KP
14,165
12% share
10,500g
32 CS · 0.9/m
Red side
DefeatDozin#EUNE
Urgot · Top
3 / 10 / 6
33.3% KP
23,974
15.2% share
11,530g
202 CS · 5.8/m
SommerLiebe#EUNE
Taliyah · Jungle
5 / 5 / 12
63% KP
39,639
25.2% share
15,857g
318 CS · 9.2/m
apantsak#ΝΩΕ
Kalista · Mid
3 / 10 / 5
29.6% KP
35,035
22.3% share
13,579g
254 CS · 7.3/m
gojo#yse
Yasuo · ADC
9 / 9 / 8
63% KP
34,868
22.2% share
15,386g
273 CS · 7.9/m
ARES#Supp
Bard · Support
7 / 4 / 13
74.1% KP
23,891
15.2% share
10,593g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
