Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 129 days ago
19 / 6 / 7
K / D / A
81.3%
Kill participation
1,473.6
Damage / min
25,341g
636.7 gold / min
42
11 placed · 10 cleared
360
9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygojo#yse
Yone · Top
7 / 7 / 9
32.7% KP
35,216
22.3% share
18,148g
367 CS · 9.2/m
click forward#Exile
Bel'Veth · Jungle
17 / 6 / 7
49% KP
41,532
26.3% share
21,411g
304 CS · 7.6/m
Blancior01#EUNE
Anivia · Mid
3 / 7 / 11
28.6% KP
23,611
15% share
14,353g
257 CS · 6.5/m
undistuped3#777
Twitch · ADC
21 / 6 / 1
44.9% KP
46,622
29.6% share
22,433g
281 CS · 7.1/m
UFO#GIT
Lulu · Support
1 / 6 / 24
51% KP
10,706
6.8% share
11,980g
31 CS · 0.8/m
Red side
DefeatNecromartin#Necro
Jayce · Top
4 / 13 / 9
40.6% KP
32,484
19.2% share
14,288g
296 CS · 7.4/m
gmazavac#EUNE
Lillia · Jungle
6 / 9 / 11
53.1% KP
42,591
25.2% share
16,241g
242 CS · 6.1/m
apantsak#ΝΩΕ
Kalista · Mid
19 / 6 / 7
81.3% KP
58,650
34.6% share
25,341g
360 CS · 9/m
Za 5 bede twoj#111
Mel · ADC
3 / 9 / 5
25% KP
27,399
16.2% share
14,258g
268 CS · 6.7/m
Vojta#0018
Karma · Support
0 / 12 / 19
59.4% KP
8,160
4.8% share
9,855g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
