Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 128 days ago
11 / 4 / 7
K / D / A
46.2%
Kill participation
792.2
Damage / min
14,481g
430.1 gold / min
20
4 placed · 4 cleared
223
6.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat100Doła#EUNE
Olaf · Top
11 / 7 / 7
46.2% KP
38,550
31% share
17,646g
266 CS · 7.9/m
Pandamaci1234#EUNE
Zac · Jungle
3 / 7 / 11
35.9% KP
17,381
14% share
12,034g
183 CS · 5.4/m
apantsak#ΝΩΕ
Fizz · Mid
11 / 4 / 7
46.2% KP
26,671
21.4% share
14,481g
223 CS · 6.6/m
futility#error
Vex · ADC
8 / 7 / 8
41% KP
30,094
24.2% share
15,275g
255 CS · 7.6/m
Mickey#1v9
Janna · Support
6 / 6 / 19
64.1% KP
11,725
9.4% share
10,060g
13 CS · 0.4/m
Red side
Victorylet me m1d#EUNE
Akali · Top
3 / 9 / 5
25.8% KP
21,113
15.6% share
11,982g
250 CS · 7.4/m
16 γραμμες#11111
Lillia · Jungle
5 / 2 / 17
71% KP
32,807
24.2% share
16,610g
304 CS · 9/m
mihos#1v9
Irelia · Mid
12 / 6 / 6
58.1% KP
42,537
31.4% share
19,701g
327 CS · 9.7/m
Czarny Wojtuś#Black
Veigar · ADC
8 / 8 / 7
48.4% KP
27,343
20.2% share
16,281g
223 CS · 6.6/m
ßérçîk#KOG
Seraphine · Support
3 / 14 / 13
51.6% KP
11,619
8.6% share
9,728g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
