Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 128 days ago
9 / 2 / 1
K / D / A
27%
Kill participation
1,131.2
Damage / min
12,065g
598.8 gold / min
7
7 placed · 0 cleared
215
10.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Cho'Gath · Top
7 / 2 / 6
35.1% KP
18,454
22.7% share
10,420g
185 CS · 9.2/m
MultiMatum#Covet
Darius · Jungle
13 / 1 / 3
43.2% KP
15,060
18.5% share
12,025g
161 CS · 8/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 2 / 1
27% KP
22,793
28% share
12,065g
215 CS · 10.7/m
Memory#4620
Senna · ADC
2 / 3 / 16
48.6% KP
12,402
15.2% share
10,071g
137 CS · 6.8/m
iHookGirls#EUNE
Zyra · Support
6 / 5 / 8
37.8% KP
12,656
15.6% share
7,961g
43 CS · 2.1/m
Red side
DefeatDawn#0612
Fiora · Top
2 / 7 / 0
15.4% KP
9,722
19.4% share
7,983g
160 CS · 7.9/m
Yukis Daddy#Owner
Hecarim · Jungle
5 / 5 / 2
53.8% KP
6,647
13.2% share
8,640g
120 CS · 6/m
inflated00season#LOL
Sylas · Mid
3 / 10 / 1
30.8% KP
11,214
22.3% share
7,096g
106 CS · 5.3/m
BORN GUILTY#s43
Smolder · ADC
0 / 9 / 3
23.1% KP
11,697
23.3% share
6,324g
117 CS · 5.8/m
Xyz Katarina#EUNE
Seraphine · Support
3 / 6 / 4
53.8% KP
10,925
21.8% share
6,960g
53 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
