Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 127 days ago
11 / 10 / 2
K / D / A
39.4%
Kill participation
1,345.8
Damage / min
16,455g
526.3 gold / min
23
9 placed · 3 cleared
264
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorizon#TOP
K'Sante · Top
1 / 7 / 7
24.2% KP
11,306
7.8% share
9,632g
188 CS · 6/m
Clownpierce#2384
Kindred · Jungle
8 / 9 / 8
48.5% KP
43,673
30% share
15,026g
207 CS · 6.6/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 10 / 2
39.4% KP
42,078
28.9% share
16,455g
264 CS · 8.4/m
dickbob#ZTHRN
Rengar · ADC
10 / 10 / 5
45.5% KP
26,564
18.2% share
12,681g
160 CS · 5.1/m
Semík#EUNE
Blitzcrank · Support
3 / 10 / 18
63.6% KP
22,078
15.2% share
9,828g
25 CS · 0.8/m
Red side
VictoryNaynoo#2137
Aatrox · Top
5 / 6 / 12
37% KP
29,979
21.9% share
12,924g
211 CS · 6.7/m
Rank1 COJOVALI#drg44
Ekko · Jungle
22 / 5 / 13
76.1% KP
41,149
30% share
17,834g
230 CS · 7.4/m
Ringer#why
Sylas · Mid
9 / 5 / 12
45.7% KP
27,903
20.4% share
14,313g
174 CS · 5.6/m
Kawe1894#EUNE
Senna · ADC
8 / 9 / 22
65.2% KP
24,999
18.2% share
14,418g
147 CS · 4.7/m
KarmaIsByMySide#Karma
Morgana · Support
2 / 9 / 27
63% KP
13,066
9.5% share
10,061g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
