Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 127 days ago
7 / 5 / 6
K / D / A
56.5%
Kill participation
871.7
Damage / min
13,146g
530.1 gold / min
16
5 placed · 2 cleared
221
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB Rabbitt#EUNE
Maokai · Top
4 / 3 / 18
64.7% KP
20,624
22.1% share
11,124g
174 CS · 7/m
rerank1#who
Lee Sin · Jungle
9 / 5 / 11
58.8% KP
22,975
24.6% share
12,776g
171 CS · 6.9/m
Hide in Cassio#EUNE
Diana · Mid
5 / 5 / 4
26.5% KP
15,116
16.2% share
9,856g
144 CS · 5.8/m
Die Welt Brennt#333
Tristana · ADC
9 / 9 / 3
35.3% KP
14,301
15.3% share
12,992g
194 CS · 7.8/m
ZenDaR#EUNE
Senna · Support
7 / 1 / 12
55.9% KP
20,330
21.8% share
10,996g
60 CS · 2.4/m
Red side
Defeatuuuuuuuuuuu#feet
Yone · Top
4 / 10 / 3
30.4% KP
22,483
26.4% share
9,349g
179 CS · 7.2/m
Soldier of God#RFRMD
Graves · Jungle
6 / 8 / 4
43.5% KP
16,725
19.7% share
12,422g
188 CS · 7.6/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 5 / 6
56.5% KP
21,619
25.4% share
13,146g
221 CS · 8.9/m
CHARON1#NiKKE
Ezreal · ADC
5 / 5 / 5
43.5% KP
17,486
20.5% share
10,979g
195 CS · 7.9/m
edgy smile#katil
Leona · Support
1 / 6 / 12
56.5% KP
6,790
8% share
7,430g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
