Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 127 days ago
12 / 4 / 3
K / D / A
57.7%
Kill participation
1,580.5
Damage / min
18,439g
688.5 gold / min
17
6 placed · 5 cleared
310
11.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBojler#BOT
Varus · Top
4 / 7 / 5
50% KP
30,032
34.3% share
9,567g
187 CS · 7/m
0O0pesto0O0#EUNE
Zac · Jungle
1 / 5 / 4
27.8% KP
5,612
6.4% share
8,311g
146 CS · 5.5/m
spaced out#God
Tryndamere · Mid
9 / 6 / 3
66.7% KP
23,347
26.7% share
12,594g
217 CS · 8.1/m
i play osu#bons
Vayne · ADC
3 / 4 / 3
33.3% KP
13,020
14.9% share
10,222g
217 CS · 8.1/m
ZARODIN#SHUB
Sona · Support
1 / 4 / 7
44.4% KP
15,440
17.7% share
6,907g
11 CS · 0.4/m
Red side
Victorykrakenzvjer#EUNE
Sion · Top
2 / 5 / 6
30.8% KP
11,160
11% share
10,666g
191 CS · 7.1/m
old ak recoil#nioki
Rengar · Jungle
4 / 4 / 7
42.3% KP
18,755
18.5% share
12,162g
229 CS · 8.6/m
apantsak#ΝΩΕ
Kalista · Mid
12 / 4 / 3
57.7% KP
42,330
41.7% share
18,439g
310 CS · 11.6/m
FRAME MOGGED#LOW
Fiora · ADC
8 / 2 / 5
50% KP
21,677
21.4% share
13,898g
224 CS · 8.4/m
XaNDeR#2115
Braum · Support
0 / 3 / 12
46.2% KP
7,543
7.4% share
7,445g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
