Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 126 days ago
8 / 4 / 8
K / D / A
42.1%
Kill participation
913.4
Damage / min
14,065g
555.2 gold / min
15
7 placed · 2 cleared
194
7.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySorrow#End
Yasuo · Top
7 / 8 / 5
31.6% KP
20,592
21.6% share
12,970g
261 CS · 10.3/m
CannotZΞDEnough#EUNE
Rek'Sai · Jungle
8 / 0 / 12
52.6% KP
18,931
19.9% share
12,254g
186 CS · 7.3/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 4 / 8
42.1% KP
23,140
24.3% share
14,065g
194 CS · 7.7/m
coldfart reborn#stink
Karthus · ADC
11 / 6 / 7
47.4% KP
22,608
23.7% share
14,188g
222 CS · 8.8/m
Gummiball#EUNE
Leona · Support
4 / 7 / 14
47.4% KP
10,002
10.5% share
9,423g
30 CS · 1.2/m
Red side
Defeatlil winnie #EUNE
Irelia · Top
5 / 7 / 5
40% KP
18,887
26.4% share
11,789g
214 CS · 8.4/m
Dopa99#Sang
Naafiri · Jungle
6 / 9 / 2
32% KP
8,611
12% share
9,770g
145 CS · 5.7/m
WhiteMonsterr#ULT
Lux · Mid
2 / 7 / 3
20% KP
15,563
21.8% share
8,517g
188 CS · 7.4/m
Mickey#1v9
Draven · ADC
6 / 11 / 7
52% KP
16,777
23.5% share
12,658g
190 CS · 7.5/m
Samanan#EUNE
Poppy · Support
6 / 4 / 6
48% KP
11,626
16.3% share
8,214g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
