Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 126 days ago
11 / 8 / 10
K / D / A
61.8%
Kill participation
928.3
Damage / min
13,943g
515.1 gold / min
24
7 placed · 5 cleared
191
7.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat17411471471#174
Riven · Top
8 / 6 / 3
37.9% KP
14,824
14.1% share
13,496g
204 CS · 7.5/m
LEE SIN GOD#6969
Lee Sin · Jungle
6 / 3 / 11
58.6% KP
19,432
18.4% share
11,149g
143 CS · 5.3/m
Nystightpol#EUNE
Annie · Mid
8 / 8 / 8
55.2% KP
30,359
28.8% share
11,538g
210 CS · 7.8/m
MomoVeliaDeviluk#EUNE
Kog'Maw · ADC
7 / 11 / 6
44.8% KP
29,010
27.5% share
13,326g
205 CS · 7.6/m
불 속으로 몸을 던져라#인종차별
Lulu · Support
0 / 6 / 17
58.6% KP
11,740
11.1% share
7,973g
28 CS · 1/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
5 / 4 / 5
29.4% KP
18,060
19% share
13,843g
249 CS · 9.2/m
Yolotelis#EOUNE
Ekko · Jungle
6 / 6 / 6
35.3% KP
19,016
20% share
11,669g
201 CS · 7.4/m
xShadowsx12#EUNE
Diana · Mid
10 / 7 / 5
44.1% KP
26,606
27.9% share
12,763g
212 CS · 7.8/m
apantsak#ΝΩΕ
Kalista · ADC
11 / 8 / 10
61.8% KP
25,126
26.4% share
13,943g
191 CS · 7.1/m
toffelek89#EUNE
Rakan · Support
2 / 4 / 20
64.7% KP
6,477
6.8% share
8,871g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
