Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 126 days ago
7 / 2 / 2
K / D / A
40.9%
Kill participation
1,070.1
Damage / min
13,341g
596 gold / min
12
7 placed · 1 cleared
227
10.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryuprzytamniacz#botow
Illaoi · Top
6 / 2 / 2
36.4% KP
31,072
37% share
11,860g
223 CS · 10/m
Udicki 1v9#EUNE
Nidalee · Jungle
6 / 2 / 5
50% KP
15,849
18.9% share
10,870g
173 CS · 7.7/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 2 / 2
40.9% KP
23,952
28.5% share
13,341g
227 CS · 10.1/m
FarmAddict#xDDD
Senna · ADC
0 / 4 / 1
4.5% KP
6,751
8% share
7,435g
118 CS · 5.3/m
Destinyarriv3s#EUNE
Janna · Support
3 / 2 / 9
54.5% KP
6,445
7.7% share
7,542g
27 CS · 1.2/m
Red side
DefeatMcHarry#1337
Ornn · Top
2 / 8 / 1
25% KP
13,501
22.1% share
6,897g
119 CS · 5.3/m
decieve#666
Rengar · Jungle
5 / 4 / 2
58.3% KP
11,105
18.2% share
10,169g
189 CS · 8.4/m
ΝΙΚΗΤΑΡΑΣ#300
Akali · Mid
3 / 5 / 3
50% KP
14,178
23.2% share
8,207g
128 CS · 5.7/m
Icedancer#1010
Xerath · ADC
2 / 1 / 2
33.3% KP
18,193
29.8% share
9,236g
205 CS · 9.2/m
ZenDaR#EUNE
Alistar · Support
0 / 4 / 2
16.7% KP
4,045
6.6% share
5,169g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
