Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 126 days ago
3 / 14 / 5
K / D / A
32%
Kill participation
903.1
Damage / min
10,567g
399.5 gold / min
10
4 placed · 1 cleared
181
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRajoon#EUNE
Gangplank · Top
4 / 6 / 4
32% KP
17,432
18.5% share
12,223g
224 CS · 8.5/m
MultiMatum#Covet
Viego · Jungle
9 / 11 / 5
56% KP
20,177
21.4% share
13,881g
178 CS · 6.7/m
apantsak#ΝΩΕ
Kalista · Mid
3 / 14 / 5
32% KP
23,887
25.3% share
10,567g
181 CS · 6.8/m
TheLemurKing#EUNE
Aurelion Sol · ADC
1 / 11 / 9
40% KP
14,544
15.4% share
9,803g
179 CS · 6.8/m
not the one#0000
Bard · Support
8 / 8 / 11
76% KP
18,239
19.3% share
10,156g
33 CS · 1.2/m
Red side
VictoryMpra#1111
Riven · Top
9 / 7 / 1
20% KP
23,939
22.3% share
11,799g
205 CS · 7.8/m
Bobr#Fire
Jarvan IV · Jungle
3 / 7 / 18
42% KP
9,035
8.4% share
12,383g
186 CS · 7/m
FLAWS AND SINS#Adel
Vladimir · Mid
23 / 5 / 6
58% KP
38,738
36% share
17,122g
225 CS · 8.5/m
Satir#Tata
Xerath · ADC
14 / 3 / 11
50% KP
27,590
25.7% share
16,177g
229 CS · 8.7/m
Hooded Hero#EUNE
Blitzcrank · Support
1 / 3 / 21
44% KP
8,238
7.7% share
8,150g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
