Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 125 days ago
11 / 10 / 2
K / D / A
39.4%
Kill participation
1,177
Damage / min
14,516g
481.5 gold / min
25
11 placed · 3 cleared
261
8.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaynoo#2137
Aatrox · Top
7 / 7 / 5
36.4% KP
23,611
21.6% share
13,685g
189 CS · 6.3/m
D0M1N4TOR#EUNE
Nunu & Willump · Jungle
5 / 9 / 9
42.4% KP
13,547
12.4% share
11,461g
128 CS · 4.2/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 10 / 2
39.4% KP
35,488
32.4% share
14,516g
261 CS · 8.7/m
memento mori#echo
Riven · ADC
4 / 6 / 5
27.3% KP
12,602
11.5% share
12,330g
203 CS · 6.7/m
Drakkainen#0666
Mordekaiser · Support
6 / 14 / 9
45.5% KP
24,238
22.1% share
11,958g
60 CS · 2/m
Red side
Victoryjakup#rivn
Renekton · Top
6 / 11 / 9
32.6% KP
43,373
30.5% share
12,287g
233 CS · 7.7/m
Rank1 COJOVALI#drg44
Fiddlesticks · Jungle
11 / 5 / 8
41.3% KP
26,266
18.5% share
13,930g
195 CS · 6.5/m
duszek#feet
Qiyana · Mid
6 / 8 / 4
21.7% KP
19,347
13.6% share
12,029g
200 CS · 6.6/m
avennn#EUNE
Vayne · ADC
17 / 6 / 8
54.3% KP
37,701
26.5% share
17,154g
221 CS · 7.3/m
uTRIPu#EUNE
Lulu · Support
6 / 3 / 26
69.6% KP
15,589
11% share
11,552g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
