Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 125 days ago
4 / 7 / 4
K / D / A
21.6%
Kill participation
832.2
Damage / min
11,762g
410.8 gold / min
19
9 placed · 3 cleared
253
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySzlugmenReformed#420
Olaf · Top
18 / 4 / 7
67.6% KP
38,454
31.5% share
18,816g
263 CS · 9.2/m
zOxzz#OxN
Rek'Sai · Jungle
6 / 5 / 8
37.8% KP
17,763
14.6% share
12,146g
193 CS · 6.7/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 7 / 4
21.6% KP
23,828
19.5% share
11,762g
253 CS · 8.8/m
444#ghxst
Ezreal · ADC
8 / 4 / 6
37.8% KP
28,881
23.7% share
13,903g
236 CS · 8.2/m
Wait Iam Goated#xdddd
Bard · Support
1 / 7 / 18
51.4% KP
13,022
10.7% share
8,198g
22 CS · 0.8/m
Red side
DefeatNEW ARC#02800
Vayne · Top
2 / 12 / 2
14.8% KP
20,617
17.4% share
8,745g
172 CS · 6/m
caffeine demon#meow
Evelynn · Jungle
11 / 5 / 8
70.4% KP
29,841
25.1% share
13,754g
161 CS · 5.6/m
light#razak
Vladimir · Mid
8 / 3 / 7
55.6% KP
36,460
30.7% share
14,943g
289 CS · 10.1/m
OcultPaViataDate#nrasa
Tristana · ADC
6 / 6 / 2
29.6% KP
23,693
20% share
13,755g
218 CS · 7.6/m
Jorö#PLANB
Karma · Support
0 / 11 / 12
44.4% KP
8,118
6.8% share
7,720g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
