Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 124 days ago
11 / 6 / 13
K / D / A
58.5%
Kill participation
1,053.3
Damage / min
15,013g
479.9 gold / min
19
8 placed · 4 cleared
215
6.9 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
9 / 4 / 8
43.6% KP
28,075
20% share
15,685g
269 CS · 8.6/m
떠오르는 달#2405
Diana · Jungle
2 / 10 / 17
48.7% KP
27,501
19.6% share
12,288g
179 CS · 5.7/m
LncL#Daisy
Akshan · Mid
11 / 12 / 5
41% KP
25,680
18.3% share
15,475g
183 CS · 5.8/m
Yolotelis#EOUNE
Yunara · ADC
15 / 7 / 9
61.5% KP
49,316
35.1% share
20,662g
330 CS · 10.5/m
oLin#4824
Lulu · Support
2 / 8 / 20
56.4% KP
10,080
7.2% share
9,179g
18 CS · 0.6/m
Red side
Defeat17411471471#174
Riven · Top
5 / 11 / 5
24.4% KP
19,601
14.3% share
12,620g
197 CS · 6.3/m
Skoulikhs#skoul
Lillia · Jungle
8 / 5 / 14
53.7% KP
30,479
22.3% share
14,627g
222 CS · 7.1/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 6 / 13
58.5% KP
32,952
24.1% share
15,013g
215 CS · 6.9/m
PsychoUndercover#EUNE
Jinx · ADC
10 / 8 / 11
51.2% KP
30,760
22.5% share
17,016g
257 CS · 8.2/m
A1M#EUNE
Camille · Support
7 / 9 / 14
51.2% KP
22,932
16.8% share
11,045g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
