Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 124 days ago
15 / 15 / 5
K / D / A
39.2%
Kill participation
990.3
Damage / min
19,715g
533.1 gold / min
30
9 placed · 5 cleared
279
7.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeb#esis
Camille · Top
4 / 14 / 10
26.9% KP
34,646
17.2% share
11,960g
186 CS · 5/m
Dominance#0009
Shaco · Jungle
16 / 11 / 20
69.2% KP
40,574
20.1% share
20,335g
192 CS · 5.2/m
Powerful Kamil#EUNE
Orianna · Mid
19 / 7 / 15
65.4% KP
57,847
28.7% share
20,317g
305 CS · 8.2/m
GunFunnyXD#EUNE
Caitlyn · ADC
12 / 8 / 10
42.3% KP
54,377
27% share
20,722g
317 CS · 8.6/m
UFO#GIT
Karma · Support
1 / 11 / 19
38.5% KP
14,282
7.1% share
10,717g
36 CS · 1/m
Red side
VictoryBloodOnTheYeezys#XTCY
Aatrox · Top
12 / 9 / 17
56.9% KP
46,271
28.2% share
16,790g
218 CS · 5.9/m
4ltgrave#4wawa
Diana · Jungle
9 / 12 / 15
47.1% KP
23,443
14.3% share
15,800g
226 CS · 6.1/m
apantsak#ΝΩΕ
Kalista · Mid
15 / 15 / 5
39.2% KP
36,624
22.3% share
19,715g
279 CS · 7.5/m
Patonthert#7772
Smolder · ADC
14 / 8 / 16
58.8% KP
45,881
28% share
19,762g
288 CS · 7.8/m
2OOIQTHRΣSH#EUNE
Blitzcrank · Support
1 / 8 / 27
54.9% KP
11,782
7.2% share
10,821g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
