Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 124 days ago
4 / 12 / 1
K / D / A
25%
Kill participation
880.9
Damage / min
9,832g
397.5 gold / min
8
6 placed · 0 cleared
203
8.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAME AND GLORY#NPD
Renekton · Top
6 / 5 / 5
26.8% KP
17,580
16.3% share
12,651g
227 CS · 9.2/m
Foky#EUNE0
Graves · Jungle
8 / 4 / 9
41.5% KP
17,597
16.3% share
13,225g
228 CS · 9.2/m
Stefkec#S n Y
Aurora · Mid
11 / 3 / 8
46.3% KP
33,752
31.2% share
14,283g
220 CS · 8.9/m
One Autumn Leaƒ#VAYN
Xayah · ADC
3 / 5 / 10
31.7% KP
15,424
14.3% share
10,733g
185 CS · 7.5/m
veveras003#EUNE
Elise · Support
13 / 3 / 13
63.4% KP
23,661
21.9% share
11,908g
24 CS · 1/m
Red side
Defeatkrokipro#EUNE
Yorick · Top
2 / 8 / 8
50% KP
14,342
18.8% share
9,928g
205 CS · 8.3/m
TRLI wノo Zeri#Bee
Rek'Sai · Jungle
5 / 7 / 7
60% KP
12,670
16.6% share
10,296g
151 CS · 6.1/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 12 / 1
25% KP
21,787
28.6% share
9,832g
203 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 6 / 5
55% KP
12,947
17% share
13,008g
212 CS · 8.6/m
ZenDaR#EUNE
Senna · Support
3 / 8 / 10
65% KP
14,517
19% share
8,575g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
