Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 124 days ago
16 / 4 / 4
K / D / A
64.5%
Kill participation
1,209.2
Damage / min
17,114g
661.2 gold / min
15
6 placed · 2 cleared
238
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxShadowsx12#EUNE
Diana · Top
5 / 7 / 1
40% KP
19,863
31.4% share
11,847g
235 CS · 9.1/m
Kawe1894#EUNE
Kayn · Jungle
4 / 6 / 5
60% KP
11,277
17.8% share
10,966g
176 CS · 6.8/m
never enough#EUNE2
Riven · Mid
4 / 10 / 1
33.3% KP
11,508
18.2% share
9,526g
176 CS · 6.8/m
Byqqu#EUNE
Karthus · ADC
1 / 3 / 3
26.7% KP
12,772
20.2% share
9,952g
210 CS · 8.1/m
Hellow#333
Senna · Support
1 / 5 / 3
26.7% KP
7,867
12.4% share
7,368g
28 CS · 1.1/m
Red side
Victoryeuneadc#GOLD
Shen · Top
1 / 4 / 8
29% KP
9,720
12% share
9,055g
178 CS · 6.9/m
Regnum#EUNE1
Shaco · Jungle
7 / 3 / 7
45.2% KP
14,582
18% share
12,975g
161 CS · 6.2/m
apantsak#ΝΩΕ
Kalista · Mid
16 / 4 / 4
64.5% KP
31,298
38.7% share
17,114g
238 CS · 9.2/m
nao jinguji#flow
Ezreal · ADC
4 / 2 / 5
29% KP
16,579
20.5% share
13,345g
255 CS · 9.9/m
who asked tho#REAL
Nautilus · Support
3 / 2 / 11
45.2% KP
8,723
10.8% share
8,726g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
