Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 124 days ago
8 / 9 / 7
K / D / A
38.5%
Kill participation
965
Damage / min
18,173g
482.9 gold / min
15
9 placed · 1 cleared
319
8.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhiteWangster#EUNE
Jayce · Top
6 / 11 / 6
27.3% KP
33,982
21.3% share
16,369g
281 CS · 7.5/m
CrazyMike#EUNE
Maokai · Jungle
2 / 9 / 18
45.5% KP
15,320
9.6% share
13,715g
185 CS · 4.9/m
I AM BACK#ktmos
Syndra · Mid
9 / 7 / 11
45.5% KP
35,474
22.3% share
17,002g
322 CS · 8.6/m
Bedele#1v9
Samira · ADC
23 / 7 / 7
68.2% KP
62,600
39.3% share
26,520g
326 CS · 8.7/m
GigaChadMogger#GAME
Nautilus · Support
4 / 5 / 28
72.7% KP
11,803
7.4% share
13,717g
27 CS · 0.7/m
Red side
DefeatQuiero matarme#EUNE
Vel'Koz · Top
6 / 12 / 7
33.3% KP
48,482
27.3% share
13,256g
208 CS · 5.5/m
Gin Retsina MD#KETA
Viego · Jungle
15 / 11 / 5
51.3% KP
33,987
19.1% share
17,862g
226 CS · 6/m
apantsak#ΝΩΕ
Kalista · Mid
8 / 9 / 7
38.5% KP
36,318
20.4% share
18,173g
319 CS · 8.5/m
coldfart reborn#stink
Smolder · ADC
10 / 6 / 7
43.6% KP
51,726
29.1% share
17,016g
281 CS · 7.5/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 6 / 24
61.5% KP
7,121
4% share
10,656g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
