Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 123 days ago
9 / 12 / 12
K / D / A
46.7%
Kill participation
1,191
Damage / min
17,733g
469.1 gold / min
31
8 placed · 8 cleared
301
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNajlepszyObama69#ZA00
Mordekaiser · Top
8 / 6 / 11
42.2% KP
27,589
16.6% share
15,692g
250 CS · 6.6/m
die first#pera
Sylas · Jungle
12 / 8 / 13
55.6% KP
34,806
21% share
17,482g
233 CS · 6.2/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 12 / 12
46.7% KP
45,020
27.2% share
17,733g
301 CS · 8/m
Damian JESTEMThh#EUNE
Twitch · ADC
14 / 6 / 9
51.1% KP
45,696
27.6% share
21,336g
277 CS · 7.3/m
dj0lee#4776
Lulu · Support
2 / 1 / 28
66.7% KP
12,703
7.7% share
12,182g
18 CS · 0.5/m
Red side
Defeatrodzyn123321#EUNE
Jax · Top
4 / 9 / 3
21.2% KP
26,491
17.8% share
13,869g
226 CS · 6/m
Queen Miu#EUNE
Lillia · Jungle
6 / 6 / 13
57.6% KP
49,131
33% share
17,588g
318 CS · 8.4/m
Cobie DB#EUNU
Katarina · Mid
13 / 12 / 8
63.6% KP
31,005
20.8% share
18,656g
244 CS · 6.5/m
hawkeye#h1t1
Caitlyn · ADC
9 / 7 / 4
39.4% KP
36,271
24.4% share
17,031g
276 CS · 7.3/m
KarmaIsByMySide#Karma
Braum · Support
1 / 11 / 19
60.6% KP
5,931
4% share
10,072g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
