Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 123 days ago
14 / 8 / 6
K / D / A
47.6%
Kill participation
1,572.7
Damage / min
17,449g
655.6 gold / min
16
7 placed · 3 cleared
237
8.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNF MOT#7713
Shen · Top
3 / 4 / 14
40.5% KP
11,107
10.2% share
10,014g
178 CS · 6.7/m
skovgaard518501#gård1
Rengar · Jungle
15 / 4 / 9
57.1% KP
26,538
24.3% share
16,260g
256 CS · 9.6/m
apantsak#ΝΩΕ
Kalista · Mid
14 / 8 / 6
47.6% KP
41,859
38.4% share
17,449g
237 CS · 8.9/m
albercik#cicho
Senna · ADC
5 / 4 / 15
47.6% KP
16,685
15.3% share
12,361g
168 CS · 6.3/m
Valdirian#777
Seraphine · Support
5 / 5 / 18
54.8% KP
12,866
11.8% share
10,233g
54 CS · 2/m
Red side
DefeatLeb#esis
Mordekaiser · Top
5 / 7 / 6
44% KP
17,978
22.4% share
10,799g
198 CS · 7.4/m
laoiz#EUNE
Master Yi · Jungle
5 / 7 / 8
52% KP
11,643
14.5% share
11,482g
192 CS · 7.2/m
bug3#swag
Kayle · Mid
5 / 7 / 3
32% KP
14,863
18.5% share
11,182g
200 CS · 7.5/m
BIG MAN JHON#JOHN
Jinx · ADC
5 / 9 / 5
40% KP
14,348
17.8% share
11,085g
186 CS · 7/m
OL kraftig#OLT
Camille · Support
5 / 12 / 12
68% KP
21,586
26.8% share
9,064g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
