Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 123 days ago
4 / 11 / 5
K / D / A
39.1%
Kill participation
714.8
Damage / min
14,554g
464.5 gold / min
13
8 placed · 1 cleared
248
7.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryapantsak#ΝΩΕ
Kalista · Top
4 / 11 / 5
39.1% KP
22,397
20.6% share
14,554g
248 CS · 7.9/m
Wiktoś#EUNEE
Lee Sin · Jungle
2 / 9 / 5
30.4% KP
13,099
12.1% share
10,988g
197 CS · 6.3/m
DesperateNasus#K R
Kayle · Mid
6 / 3 / 8
60.9% KP
30,670
28.3% share
16,265g
322 CS · 10.3/m
0 1#x 1
Yunara · ADC
10 / 5 / 4
60.9% KP
33,117
30.5% share
17,157g
260 CS · 8.3/m
gruby#win
Lulu · Support
1 / 9 / 12
56.5% KP
9,225
8.5% share
8,283g
20 CS · 0.6/m
Red side
DefeatYEEHA#ZEN
Malphite · Top
9 / 4 / 7
44.4% KP
22,391
20.2% share
13,670g
242 CS · 7.7/m
TWTV omrifc#Kayn
Kayn · Jungle
11 / 4 / 12
63.9% KP
27,998
25.2% share
14,517g
210 CS · 6.7/m
Vigilante#VLAD
Vladimir · Mid
7 / 6 / 8
41.7% KP
25,959
23.4% share
13,474g
287 CS · 9.2/m
M26ZB#MEOW
Senna · ADC
5 / 5 / 15
55.6% KP
20,060
18.1% share
13,407g
175 CS · 5.6/m
ryan gosling#real0
Seraphine · Support
4 / 4 / 15
52.8% KP
14,594
13.1% share
9,888g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
