Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Victory
Ranked Solo/Duo · 123 days ago
3 / 5 / 15
K / D / A
58.1%
Kill participation
656.1
Damage / min
12,989g
434.2 gold / min
20
4 placed · 3 cleared
206
6.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMr morningstarr#EUNE
Irelia · Top
3 / 13 / 4
25% KP
23,254
19.5% share
12,638g
226 CS · 7.6/m
Crown#OTF
Qiyana · Jungle
10 / 6 / 2
42.9% KP
29,353
24.7% share
15,093g
230 CS · 7.7/m
Bowling enjoyer#NUNI
Nunu & Willump · Mid
11 / 6 / 6
60.7% KP
39,797
33.4% share
11,686g
172 CS · 5.7/m
Plantemand#EUNE
Ashe · ADC
4 / 6 / 7
39.3% KP
21,358
17.9% share
12,868g
241 CS · 8.1/m
drgd#2711
Zilean · Support
0 / 0 / 18
64.3% KP
5,299
4.5% share
8,360g
31 CS · 1/m
Red side
VictoryHASSANIN#2697
Darius · Top
11 / 3 / 5
51.6% KP
29,461
25.4% share
13,233g
200 CS · 6.7/m
apantsak#ΝΩΕ
Amumu · Jungle
3 / 5 / 15
58.1% KP
19,629
16.9% share
12,989g
206 CS · 6.9/m
Goody#LFT
Kayle · Mid
7 / 6 / 2
29% KP
28,265
24.3% share
14,040g
288 CS · 9.6/m
Redicool#EUNE
Ezreal · ADC
8 / 8 / 3
35.5% KP
24,388
21% share
14,229g
213 CS · 7.1/m
ryan gosling#real0
Seraphine · Support
2 / 6 / 12
45.2% KP
14,467
12.4% share
9,155g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
