Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 123 days ago
2 / 11 / 3
K / D / A
41.7%
Kill participation
709.2
Damage / min
8,772g
349.7 gold / min
7
2 placed · 1 cleared
190
7.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoody#LFT
Malphite · Top
7 / 0 / 11
48.6% KP
25,026
26.3% share
12,706g
212 CS · 8.5/m
Bowling enjoyer#NUNI
Nunu & Willump · Jungle
13 / 1 / 14
73% KP
21,563
22.7% share
13,531g
172 CS · 6.9/m
veke00#EUNE
Teemo · Mid
3 / 2 / 8
29.7% KP
20,065
21.1% share
10,156g
208 CS · 8.3/m
Ohre#WTF
Yasuo · ADC
13 / 4 / 4
45.9% KP
19,659
20.7% share
14,349g
211 CS · 8.4/m
Smash#Smesh
Nami · Support
1 / 5 / 23
64.9% KP
8,784
9.2% share
7,695g
16 CS · 0.6/m
Red side
DefeatHuBeeee#EUNE
Ornn · Top
0 / 5 / 0
0% KP
13,527
19.3% share
8,385g
214 CS · 8.5/m
i no no wanna#Sadge
Taliyah · Jungle
6 / 6 / 0
50% KP
17,190
24.6% share
11,762g
193 CS · 7.7/m
apantsak#ΝΩΕ
Kalista · Mid
2 / 11 / 3
41.7% KP
17,789
25.4% share
8,772g
190 CS · 7.6/m
YOUNG MEDTY#sosa
Twitch · ADC
3 / 9 / 4
58.3% KP
13,648
19.5% share
8,919g
154 CS · 6.1/m
GoIdenDawn#EUNE
Karma · Support
1 / 6 / 8
75% KP
7,802
11.2% share
7,115g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
