Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 119 days ago
2 / 9 / 2
K / D / A
33.3%
Kill participation
287.6
Damage / min
9,509g
376.8 gold / min
24
5 placed · 5 cleared
175
6.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfinite Edging#UwU
Ornn · Top
4 / 1 / 8
30% KP
9,868
10.3% share
10,854g
208 CS · 8.2/m
AMP Royal#440i
Talon · Jungle
16 / 3 / 9
62.5% KP
27,221
28.5% share
15,210g
239 CS · 9.5/m
Dziwiec #EUNE
Ekko · Mid
10 / 3 / 8
45% KP
25,179
26.4% share
12,796g
223 CS · 8.8/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 1 / 5
37.5% KP
26,270
27.5% share
14,749g
268 CS · 10.6/m
nao jinguji#flow
Karma · Support
0 / 4 / 21
52.5% KP
6,937
7.3% share
8,240g
30 CS · 1.2/m
Red side
Defeat0 1#x 1
Vayne · Top
1 / 8 / 1
16.7% KP
19,749
24.5% share
8,396g
185 CS · 7.3/m
apantsak#ΝΩΕ
Amumu · Jungle
2 / 9 / 2
33.3% KP
7,257
9% share
9,509g
175 CS · 6.9/m
Cleagibinhae#1294
Jayce · Mid
3 / 11 / 2
41.7% KP
21,651
26.9% share
8,567g
182 CS · 7.2/m
krakenzvjer#EUNE
Vladimir · ADC
4 / 6 / 2
50% KP
16,145
20.1% share
10,953g
222 CS · 8.8/m
SCPX#333
Zyra · Support
2 / 6 / 3
41.7% KP
15,699
19.5% share
7,664g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
