Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 118 days ago
0 / 10 / 1
K / D / A
7.7%
Kill participation
474.4
Damage / min
9,093g
360.6 gold / min
14
9 placed · 1 cleared
196
7.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNetoris#sus
Vladimir · Top
4 / 7 / 4
19% KP
18,825
16.9% share
9,649g
175 CS · 6.9/m
ryan gosling#real0
Shyvana · Jungle
19 / 1 / 7
61.9% KP
31,948
28.7% share
16,962g
218 CS · 8.6/m
egw1999#EUNE
Ahri · Mid
16 / 1 / 7
54.8% KP
40,369
36.3% share
14,707g
223 CS · 8.8/m
tinisek#zzz
Ashe · ADC
1 / 2 / 18
45.2% KP
13,853
12.5% share
11,691g
218 CS · 8.6/m
zxcjae#777
Lulu · Support
2 / 2 / 21
54.8% KP
6,168
5.5% share
7,921g
29 CS · 1.2/m
Red side
Defeatdepressso#EUNE
Zaahen · Top
3 / 11 / 4
53.8% KP
26,301
35.1% share
9,967g
187 CS · 7.4/m
Selfhyper#HECA
Hecarim · Jungle
7 / 8 / 2
69.2% KP
13,769
18.4% share
11,331g
160 CS · 6.3/m
apantsak#ΝΩΕ
Kalista · Mid
0 / 10 / 1
7.7% KP
11,963
16% share
9,093g
196 CS · 7.8/m
hi im surii#SUR1
Ziggs · ADC
3 / 6 / 2
38.5% KP
19,970
26.6% share
11,580g
234 CS · 9.3/m
kuutti#EUNE
Milio · Support
0 / 7 / 3
23.1% KP
2,989
4% share
6,408g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
