Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 117 days ago
10 / 10 / 3
K / D / A
59.1%
Kill participation
1,303.7
Damage / min
14,727g
516.1 gold / min
18
9 placed · 3 cleared
240
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytoxar1#gaga
Singed · Top
11 / 5 / 12
46% KP
23,333
19% share
13,765g
222 CS · 7.8/m
Suykun#PKMN
Viego · Jungle
15 / 0 / 8
46% KP
20,000
16.3% share
17,217g
262 CS · 9.2/m
szpecuszpecu#11111
Xin Zhao · Mid
12 / 5 / 14
52% KP
27,173
22.1% share
13,314g
187 CS · 6.6/m
Barol#XDDDD
Karthus · ADC
9 / 6 / 15
48% KP
27,033
22% share
13,914g
213 CS · 7.5/m
kuutti#EUNE
Senna · Support
3 / 6 / 32
70% KP
25,356
20.6% share
12,086g
36 CS · 1.3/m
Red side
Defeatvampire heart#ゼロから
Irelia · Top
4 / 12 / 0
18.2% KP
26,835
26% share
11,433g
206 CS · 7.2/m
Julppe#EUNE
Ekko · Jungle
2 / 10 / 2
18.2% KP
14,687
14.2% share
10,057g
188 CS · 6.6/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 10 / 3
59.1% KP
37,198
36% share
14,727g
240 CS · 8.4/m
Rogrash#dudu
Jhin · ADC
4 / 7 / 2
27.3% KP
16,231
15.7% share
12,346g
253 CS · 8.9/m
pavlik1221#EUNE
Bard · Support
2 / 11 / 9
50% KP
8,339
8.1% share
8,117g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
